SIGN UP before 3pm on Thursday by emailing : m.sawicki@arlisna.org
The tabletop gaming movement began in 1974 with the publishing of Dungeons & Dragons, First Edition. This form of gaming still remains widely popular with college students and young adults, as evidenced by observation of students within the library, interactions with student organizations, and circulation statistics on collections of tabletop RPG books. All of this interest surrounding tabletop gaming is leading academic art and design librarians to explore ways to draw the connections between game development for an RPG campaign and the skills students will use in creative fields, such as creative writing, illustration, sequential arts, script/screenplay writing and more. Successful campaigns are built around an expansive world and story, developed and led by a Game Master. The player must develop a character that fits within this world, with the skills and personality to overcome the challenges developed by the Game Master. This workshop will teach participants the methodology for creating an engaging world and characters to populate it, as well as leading them through creating a character, themselves.
Speaker, Katy Parker
CAP: 30 attendees
Cost: $25